Illustrator of the BGF 2014 Poster

Comic book author, scenographer and illustrator, Dimitri Piot remains deeply attached to the world of comics, even though his artistic path has taken him through various other creative fields: museum exhibitions, editorial projects, international residencies… His visual universe is strongly influenced by Ukiyo-e aesthetics. He briefly entered the gaming world with Time Masters (Mushroom Games), for which he designed the visual identity. In 2014, he created the very first BGF poster, during a period full of personal and professional discoveries.

How did you approach creating this poster?
Was there an idea, mood or message you wanted to convey?

Looking back, I realise I designed the first-ever poster of a festival that’s now been running for over ten years — and I’m genuinely happy about that.

At the time, my only goal was to do something simple and effective. I wanted to play with the iconography of Brussels and the world of games, using straightforward visual codes.

Those choices might seem too basic for seasoned gamers, but a poster’s mission is to deliver a clear and direct message — instantly.

There was no hidden message or deeper reading — it was a grounded, accessible approach, fully intentional.

What does this poster represent to you?

It brings back memories of a time full of new experiences.

It was the year my second son was born, the release of Time Masters, and my first steps into the board game world — as an artist, an author, and part of the public.

I was also working back then with Philippe Capart and Séraphine Graphics on what would become Blow Book. In 2014, the project didn’t have a name yet, but we were already shaping its many possible futures… another entirely new creative field for me.

When I look at this poster now, I think about those precious moments, that sense of innocence and spontaneity.

If you had to describe your poster in three words, which would you choose – and why?

Oh wow… I’d rather leave that up to the public.

I don’t like to impose an interpretation on viewers.
So I’ll turn the question back to you:
If you had to describe my poster in three words — what would they be?

Click the image to view the PDF version

What memory stands out from illustrating for the BGF?

A really positive one.

The first edition took place on Rue Royale, and it was my first time attending a board game festival — everything about it was new to me.

I was struck by the enthusiasm and passion of both the organisers and the attendees. I gave a few interviews, joined a conference… The atmosphere was full of energy, and highly contagious.

Looking back, I feel truly honoured to have created the very first BGF poster.

Info & Contact

Website: https://www.dimitripiot.com/
Instagram: https://www.instagram.com/dimitripiotartwork/

Other editions

Raphaël Batista (2015)

Patrick Bekers (2013)